![]() According to the video game lore, the Spartan uniform is just a bit heavier. It’s the lack of mobility that you have when you are in there.” “It’s not the weight that makes it a challenge. The actor says his uniform weighed about 25 kilograms and that he had to bulk up to put it on. Removing the mask was easy enough but getting into the armour posed one of the biggest challenges. “Audience members are going to learn things about the Master Chief that we didn’t know for the past 20 years of his existence as a symbol.” You can’t really explore those themes if you don’t take off the helmet and get inside the armour and see how this guy feels about things,” Schreiber said. “I wouldn’t have been interested (if the mask was kept on for the entire series) because it wouldn’t have presented as many opportunities of storytelling. ![]() “It’s a branch of canon that is rooted in the core canon established in the games and novels but diverges in instances in order to best support the needs of the medium and the story.” “The television series takes place in what we call the Silver timeline,” executive producer Kiki Wolfkill told the Star. The television series takes place before the discovery of said ring and the first game. As the story dictates, the humans eventually go on to regain the advantage after a mysterious Halo ring is discovered. ![]() The Spartan supersoldier was created to thwart human uprisings but is reassigned when the threat posed by The Covenant is too great. Master Chief is the focal point of the video game phenomenon that tells the story of a 26th century conflict between humans and a lethal alien force known as The Covenant. For people who have played the ‘Halo’ video game for the past 20 years, he’s their conduit to the experience.” He’s a symbol of a sense of humour and extraordinarily difficult circumstances. “I think that the bluntness could be a way in for some people,” Schreiber told the Star about his character’s appeal ahead of the show’s series premiere. Master Chief John-117 is one of the most widely recognized and most-played characters in gaming. Humanizing a video game character is never easy and that’s just one of the challenges for the big budget adaptation of the video game franchise that has sold over 83 million copies worldwide. ![]() “Everything dies,” Master Chief deadpans before navigating them to safety. “There’s definitely a character arc, there’s some development, but for the most part, he is what you get because he is created as an avatar for the gamer and you can’t have this major revealing of who it is so that the game feels like they’re him.In the second episode of the new Paramount Plus Canada “Halo” action series, insurrectionist Kwan Ha (played by Yerin Ha) turns to super soldier “Master Chief” (played by Pablo Schreiber) in a particularly harrowing moment. “Especially when it’s a character like this, where it’s established and it’s a guy who pretty much stays the same across the long haul of the mainline Halo games,” he added. “What it is he represents, what are the expectations that people are going to have coming in, and how can we simultaneously fulfill those expectations, but more importantly, subvert those expectations.” “In terms of working on the character and my process of it, I think a huge part of the research and all that was figuring out who this guy was in popular character,” recounted Schreiber. Moving to the specific topic of the Master Chief himself, Patten inquired as to the actor’s mindset in embodying the hero, asking, “How do you discover this character? In terms of how he is, who he is and what you think he’s going to be?” Source: Halo Season 1 Episode 1 “Contact” (2022), Paramount Plus
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